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Shading & Lighting Primer - BC4-1810 - Week 1
Live Stream Host: Kent TrammellThis event is part of the October 2018 Class, "Shading & Lighting with Blender"
This first week is a shading and lighting crash course. We're overviewing render engines like Cycles, Eevee, material properties, node editing, mixing BSDFs, the Principled shader, lamps, HDRI's, and Global Illumination.
WEEK 2 | WEEK 3 | WEEK 4 |
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QUESTION: Is there an overview for the different blending modes like Multiply, Overlay and so on? Haven't found a good explanation for them yet so how do you actually learn them?
Whoops lol
AO does contact shadows. There is not much of those with the little bumples? But with the cravities of the claw it does
wow
A mixRGB node
Mix it with a color ramp?
AO maybe wouldn't do much wis the bumples, I think.
Bumples, I like it.
Bumples!
Huh.
Ooooh....
There is Ambient Occlusion node in 2.8
Yeah, lighting is a whole discipline itself.
And to think I was beginning to understand lighting, this is a lot more in depth than I ever went.
👍
Damn that looks goooood.
Underwater kind of vibe.
HDRI-Resource: http://hdrlabs.com/sibl/archive.html