• m
    Mahir Tasin(mahir07)

    Looks really good, Omar

  • Jake Korosi(jakeblended)

    Yeah Omar consider that light will bounce off the furniture too once it's in there, and add to the light.

  • c
    Wilco Wilbrink(carrotnl)

    SAVE Kent!!!

  • Omar Domenech(dostovel)

    128 bounces everywhere, maxed out

  • Omar Domenech(dostovel)

    I had GI on, and full global one

  • Jake Korosi(jakeblended)

    Omar that almost sounds like there was no global illumination. Bouncing light should fill in those harsh shadows.

  • Omar Domenech(dostovel)

    COMMENTS AND LINK 👇🏼

  • Jere Haapaharju(swikni)

    Yukino ctrl+B in camera view

  • Omar Domenech(dostovel)

    And when I added furniture, the shadows were really intense and it looked awful

  • Omar Domenech(dostovel)

    I didn't get the nice soft light, the one that makes the room feel so real

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This event is part of the October 2018 Class, "Shading & Lighting with Blender"

Architectural Visualization (Arch Viz) rendering is often a coveted skillset among lighting enthusiasts. This week we're looking at lighting for realism, featuring natural outdoor light from windows and artificial light from light fixtures. We'll also explore the necessary materials for our interior.


WEEK 1 WEEK 2 WEEK 3

Materials Rendering