• Michal Zisman(michalzisman)

    [Q] I noticed that 64 for the tiles actually gives me faster render with GPU (used to be around 512)

  • h
    Jed Staton(hobbes99)

    panboy You can probably save the changes as your default settings ..?

  • panboy

    i hate that you have to turn on all those visablity filters now, its a really annoying change to the ui

  • Omar Domenech(dostovel)

    Poor Cycles it is now considered stone age technology

  • Karen Trevino(ketre)

    save Kent

  • Omar Domenech(dostovel)

    Linux Luke can handle it

  • Omar Domenech(dostovel)

    Oh you can control click to add a flag, did not know that

  • panboy

    oddly i think the blue part is actually the hotest but the white is more light in the visual spectrum

  • Karen Trevino(ketre)

    he said cycles crashes when you change so I said.....SAVE

  • Karen Trevino(ketre)

    You can get the honorable mention tho

Modeling Efficiently with Modifiers

This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.

Rendering for Realism...with Cycles

Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.

Materials Modeling Rendering