• h
    Jed Staton(hobbes99)

    Thanks very much, Kent! ^_^

  • n647

    [Q] not related to the lamp in particular but what you think of epic aquisition of quixel and releasing some of quixel programs for free?

  • Karen Trevino(ketre)

    great job teaching this Kent thank you!

  • sheila5

    thanks for the stream

  • Jake Korosi(jakeblended)

    If you make the lantern for yourself, don't forget the handle!

  • Omar Domenech(dostovel)

    [Q] Did you make amends with Filmic color? It's now on by default and I think I can see the grey in the whites that is present in Filmic

  • Omar Domenech(dostovel)

    I feel that's their lamp

  • Omar Domenech(dostovel)

    The Blue Man Group, blast from the past

  • Omar Domenech(dostovel)

    There's the blue

  • Jake Korosi(jakeblended)

    I like it!

Modeling Efficiently with Modifiers

This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.

Rendering for Realism...with Cycles

Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.

Materials Modeling Rendering