• Philipp Bauer(cruento)

    Thanks, Kent! Good night all.

  • Jake Korosi(jakeblended)

    Have a good and productive week everyone!

  • h
    Jed Staton(hobbes99)

    [Q] Oh, are you planning any more workshops in the future?

  • Michal Zisman(michalzisman)

    Thanks, Kent! Fun as always!

  • panboy

    good stream, good nights

  • Phil Osterbauer(phoenix4690)

    Thanks Kent

  • Jake Korosi(jakeblended)

    Great stream as always, Kent!

  • splat21

    Thank you for the stream!

  • n647

    thanks for the stream :3

  • Ben Reichel(notcastanza)

    thanks Kent!

Modeling Efficiently with Modifiers

This is another "2-hr project" with emphasis on modeling optimally with modifiers. In other words: Coaxing Blender to do work for us. Over all the model is pretty simple and straight forward but we do want to be mindful of structural authenticity and detail since the camera will be close to the lantern.

Rendering for Realism...with Cycles

Spoiler: Cycles wins this one 🥇. Though I will likely start blocking in my materials and lighting with Eevee, I find that Cycles produces superior results for up-close realism. It's worth noting that this is the first project in months that I've felt necessary to use Cycles.

Materials Modeling Rendering