After a full two years or more of work CG Cookie is releasing the long-awaited version 2.0 of RetopoFlow for Blender!
The development team went back to the drawing board (literally), taking everything we learned in 1.x and rebuilding the entire toolset from the ground up. RetopoFlow 2.0 introduces a cohesive retopology mode, whereby all tools work side-by-side, allowing for a fast and intuitive workflow that's not possible in any other Blender tool.
Join us for a live demo of RetopoFlow 2.0 with Jonathan Williamson and Jonathan Denning to get your questions about the add-on, retopology workflows, and the development process answered.
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That "Wheeey" ^^
Dough: the adornments are in a different layer :D
richobrien: if you want to use a target that includes other modifiers (ex: Boolean), you'll need to apply. The modifiers are applied to a temp object for source meshes.
It's not a true viking without a beard.
👍
Wilco: as of right now, we plan to continue supporting RF add-on.
Dude, sweet.
QUESTION: What will happen to the RF plugin in Blender when it goes standalone?
If you add Boolean difference for kit bashing and launch RF it loads the source mesh rather than the boolean result.