• Omar Domenech(dostovel)

    I was thinking a simulation from space of the earth getting destroyed by an asteroid

  • Omar Domenech(dostovel)

    That's a healthier imagination Phil

  • Jake Korosi(jakeblended)

    Question: how do you apply a texture to the inside surfaces of a fractured object?

  • Phil Osterbauer(phoenix4690)

    I keep thinking animate baker or melvin smashing thru the wall like a super hero

  • Omar Domenech(dostovel)

    No no, the brain would go inside suzanne, then smash her

  • Omar Domenech(dostovel)

    No, no soft bodies

  • s
    smurfmier1985

    Would be totally awesome though!!

  • Omar Domenech(dostovel)

    Lol yeah

  • Jan-Willem van Dronkelaar(3dioot)

    Omar have you tried softbodies in blender? Its slooooooooow.

  • Piotr Brzostyński(brzostek)

    so we went from yummy food to Mortal Kombat

Get instant access to this Live Stream.

Fracture is a new physics modifier for Blender that's been in development for some time. It hopes to become an official feature some time in the 2.8 series, but for now it remains experimental. Even in its early stages it has been used for VFX work in film and television. In this livestream we'll cover some of the many features of the modifier and why it's so much more useful than the Cell Fracture addon. 

The modifier requires its own special build of Blender, which you can grab here: https://blender.community/c/graphicall/

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