• William Miller(williamatics)

    That would make it too much like a computer game.

  • a
    Morten Fjellheim(arev)

    6sPSZq

  • s
    smurfmier1985

    hello everyone :)

  • a
    Morten Fjellheim(arev)

    Just before the streak starts, here is the link to our discord server in case someone wants to join

  • Omar Domenech(dostovel)

    Dude Matthew, that's actually a cool idea that can be done

  • William Miller(williamatics)

    One thing I don't think ANY program has is the ability to generate sounds based on collisions.

  • Christina McKay(chrismckay)

    Never used the Blender rigging. To be honest: I rig my models in DAZ.

  • Phil Osterbauer(phoenix4690)

    Then again, maybe is super easy the way Blender is now.....I just need to learn a bit of Python eh?

  • Matthew Ullrey(ullreym)

    I'd like the Blender Genie to make sound effects happen when Objects are made or modifiers are applied. Stuff like that.

  • Phil Osterbauer(phoenix4690)

    I don't want to say I want something similar to the channel editor in Maya, because that has its own issues. But its relatively easy to add and remove custom properties to it.

Get instant access to this Live Stream.

Ready to be a Mesh Modeling Machine? 

Join me in another addon showcase stream as we continue hard surface modeling, this time adding DECALmachine and MESHmachine by MACHIN3 to our toolbelt. We'll talk about what they are, how they work, and where they belong in a game art workflow. You can grab a copy using the links above if you'd like to come prepared with questions and / or follow along with the demonstration.  

Community Modeling