• s
    smurfmier1985

    Turbo button?

  • silentheart00

    Nope lol

  • Jan-Willem van Dronkelaar(3dioot)

    Silent that takes me to the time where pc's had a 'turbo' button. ;) Remember that?

  • Omar Domenech(dostovel)

    Skynet stuff

  • silentheart00

    Yeah, you can get into some interesting timing issues on other machines if you don't use the right update function because it'll be based on the CPU cycles, which is different for each individual CPU. Fun stuff.

  • s
    smurfmier1985

    [Q] Depends also on the platform you build for I guess?

  • Omar Domenech(dostovel)

    [Q] Since this isn't a super huge game, does that mean you have a lot of free performance space to do high poly models and other stuff that would otherwise be too taxing for the software?

  • Jake Korosi(jakeblended)

    Yes, I forgot them today!

  • silentheart00

    No worries, Jake. Bring some cookies next time =]

  • Markus Berg(thebergh)

    Hi Jake

In this live stream you'll get to see a peek behind the curtain of my workflow on our latest game project known as Eat More Sheep. This game project is a 2.5D side scroller that will be available as a course. I'll be putting the final touches to the game and making improvements throughout the stream. Feel free to pop in and ask questions or just sit back and watch to get a look at how this game has come together. 

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