• spikeyxxx

    OOmar, you'ld need a 3 dimensional texture

  • Omar Domenech(dostovel)

    Matthew, you're a master shadow dweller

  • Omar Domenech(dostovel)

    [Q] You know when you're laying on your back in a green pasture, looking up on the sky, seeing lookalike shapes in the clouds... could I plug in a texture with a Mickey Mouse shape and the cloud would shape into it?

  • Matthew Ullrey(ullreym)

    the volumetric voronoi reminds me of Dragon Fruit. https://tipbuzz.com/wp-content/uploads/Dragon-Fruit.jpg

  • n647

    this is because is a gradient and not a HDRI right

  • Philip Rampa(philip79)

    Thank you :-)

  • Peter Varga(rationalrats)

    guessing here...
    gradient "cannibalising"?
    (values clipping)

  • spikeyxxx

    Can't reproduce the problem ppfbourassa. Tried your set-up

  • William Miller(williamatics)

    You're welcome.

  • Philip Rampa(philip79)

    ok thank you William

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Abridged Recording

This is an edited version of the stream with limited rabit trails, chat interaction, and flubs. Also don't forget that speeding up the playback is a wondering tool for watching long-form videos!

Volumetric Rendering *today*, Junior

If you're like me, a few years ago you tried volumetric rendering with Cycles. And after waiting 30 seconds for your computer to calculate 1/100 samples, you cancelled the render and never tried it again.  The fact is volumetrics are extremely complex to calculate and sloooooow to render.

Until Eevee! Volumetrics in Eevee shocked me the moment I heard it was a feature and I have to say they're quite competent. Finally we can edit volumetrics quickly. Sure you lose some authenticity but it's well worth adding this tool to your Blender utility belt.

Stratocirrocumulonimbo...expialidocious

In this stream we will focus our creativity toward clouds, starting with a simple cloud chunk first and then trying out a larger "cloudscape":

Materials Rendering