• Aaron Rudderham(thecabbagedetective)

    My massive intellect has been drained this entire stream, so I'm gonna go with me Meatballs and Curve Modifiers. Don't hate me.

  • m
    malhomsi

    thank Kent ! it Worth it

  • Anne CH Postma(percept10ndev)

    Chicken Suzanne

  • Jan-Willem van Dronkelaar(3dioot)

    Nice one silentheart!

  • y
    yukino hatake(yukinoh1989)

    could you repeat . didnt understanded it correctly . a name for wat ?

  • silentheart00

    Cornell ice cream cone. Because it sounds like a Cornetto lol

  • s
    sorta

    Mesh-y Dishes

  • p
    John Sanderson(procyonlotor)

    Mediterranean Unwrap, Subsurf & Turf, "The Normal" Thanks for a great stream!

  • lhumungus

    chicken enchilANTas

  • c
    Wilco Wilbrink(carrotnl)

    Node soup

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3D "Doodles"

A "doodle" in 3D is essentially a complete project / render accomplished from start to finish in a short amount of time. For streams like this it's 1-2 hrs. The goal is to speed up a workflow and increase output.

In this stream we're going to create a wintry lake environment based on a photo. There's several elements to create including trees, terrain, lake surface, and volumetric fog. So we're going to have to cut as many corners as possible while maintaining visual fidelity. Should be fun!

Here's my exploratory render:

Materials Modeling Rendering