• Christina McKay(chrismckay)

    In rl sewing that short part would be under the eye outline

  • Phil Osterbauer(phoenix4690)

    Blender has the add-on built in, just need to turn it on.

  • Jake Korosi(jakeblended)

    Kent: A small gap in the stitching like that might not hurt, and might even add to the hand-stitched illusion.

  • Jan-Willem van Dronkelaar(3dioot)

    I was thinking the same thing.. just optimize the curves a bit. Do you need an addon for that or does Blender offer that option?

  • Phil Osterbauer(phoenix4690)

    simplify curve add-on might be an option to retain edit-ability after conversion

  • p
    pranavsood

    I feel like the stitch of the right eye is too close to the mouth

  • Jere Haapaharju(swikni)

    Collections are great imo

  • s
    smurfmier1985

    [Q] JW suggest using sculpt tools to edit the shape

  • s
    smurfmier1985

    I like it too :)

  • silentheart00

    For me, new the Outliner feels a lot more like Photoshop and its group system, so I like it.

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Because I think the stitching is fun to make..

A random project, perhaps, but it's a fun one nonetheless! Using curves and procedural thread materials we can achieve a high-fidelity result without too much work or time. Just think of all the patches and embroidery you can add to your characters! ;)

Materials Modeling Rendering