• i
    ironsoul

    what about pointiness?

  • Vincent (vincav81)
  • Peter Varga(rationalrats)

    vincav81 questions like these bubbling in the back of my mind as well...

  • Vincent (vincav81)

    [Q] so are we joining the geometry to create the UV map, or is there a better method to join the UVs in 1 map without joining meshes?

  • Dani Tufeld(danitufi)

    [Q] what was the first plane object with the the details?

  • h
    Martin Dablander(hoidolario)

    [Q] I alrady did the texture baking and collring for my stones individually. Is there a convenieant way to combine them afterwords in to one texuture or have I to do everything again.

  • Michael Artsymovych(interuse)

    [Q] you don't need camera for viewport rendering or am I wrong?

  • Peter Varga(rationalrats)

    ok... thanks!
    : )

  • Peter Varga(rationalrats)

    [Q] so, just to make sure...
    ONE map for all objects?

    like, in my case... aiming to fit the waterWheel AND the stone suport on a single map?

  • sheila5

    Sorry I can't find it blanch

Get instant access to this Live Stream.

COLLAB2021

This stream is part of the 2021 Collaboration. Find out about it from the HQ Forum Thread.

NOTE: These stream agendas are predictions and subject to change according to the needs of the project

Week 3 - Stream Agenda

  1. Project Status update
  2. Homework Reviews
  3. Overview week 3
  4. Demo:
    • Material creation
    • Procedural accents
    • Presentation lighting

Collab 2021 Materials Rendering