• William Miller(williamatics)

    1

  • t
    the3dbanana

    learning

  • Cannon Raymond(stickdonkey)

    [Q] try reseting clay strips maybe it will fix it

  • Peter Varga(rationalrats)

    I am yet to learn and try the method but, how I imagine it (in advance, zero firsthand experience) is to obtain the normal map from hipoly and apply to low poly, uv being "the same" for both, extracted from low poly...
    if that makes sense mmonaloren : D
    it would be good to check in QnA here...

  • y
    yukino hatake(yukinoh1989)

    its out of the mistakes we all learn :D

  • t
    the3dbanana

    I am leaning A LOT

  • n
    Khai Van LHOMME(navik)

    Oh man. For someone who has not started sculpting yet, it's amazing how it instantly looks like wood O_o

  • Omar Domenech(dostovel)

    Wow, just those subtle stokes makes the difference instantly

  • m
    Mona Loren(monaloren)

    @rationalrat I thought about the normal map - both meshes need the same UV map I thought

  • Andy Begg(andybegg)

    Active tool settings- drop- down arrow- rest brush

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