• a
    Matt Dickun(az93)

    They were more worried about expressing their artistic style than pleasing the audience.

  • pieriko

    it might bring a bit of ridicul to the movie that was laking.
    to contrast with darkness.
    And maybe bring more depth to the old man "crazyness"

  • Michal Zisman(michalzisman)

    He tries to convince the young man that it's all good and fun.

  • m
    malhomsi

    there is a lot of changing color theme, in a very obvious way .. didnt like that

  • Jere Haapaharju(swikni)

    What we learned here? If someone disagrees with you, hit him with a stick

  • a
    Matt Dickun(az93)

    I notice most television shows nowadays don't leave enough for you to figure out. That's why I don't have cable tv.

  • m
    malhomsi

    remind me of little nightmares the vedio game !

  • q
    quitenameless

    Is the community supposed to make spin-offs?

  • pieriko

    I believe this is because the envt didn't get that older than the characters.... The envt still look pretty nice and actual

  • m
    malhomsi

    the main character is for me the environment !

We're going way back in time to the dark ages of computer graphics: 2006. Blender had been open source for only 3 years when Ton Roosendaal and his Blender Foundation decides to challenge convention and make a legitimate animated short film. The result was "Elephants Dream". It sent ripples through the computer graphics industry, being compared to the likes of Pixar. It also pushed Blender's development forward, proving to the world what was possible *without* expensive commercial applications.

Directed by Bassam Kurdali and a 6-person artist team, this film made history. Today Lampel and I are reviewing "Elephants Dream" with special guest Tim Von Rueden! Join us as we consider the film's narrative, artistry, and technical execution.

Film Reviews