• Omar Domenech(dostovel)

    We are getting points like in Who's Line is it Anyways?

  • Zsolt Cseh(csehz)

    +1 Jewgenij

  • e
    Jewgenij Zerkalenkov(eazy)

    easier than what ?

  • t
    thoefer

    +1 Evan

  • bitblox (btiblox)

    Oh man, sculpting is so much more easier to get a better result!

  • Zsolt Cseh(csehz)

    Good to see that, typically I need a lot of that kind of workaround afterwards like rotating, shrinking, pushing here and there

  • b
    Julian B(bsdwerbeagentur)

    Haven't seen a movie for a long time

  • t
    Henrique Celeste(tabbyr)

    10/10

  • Rafael Oseguera(rafaeloseguera)

    I've only done the Melvin sculpt from the Blender Intro Flow, but still can't believe someone prefers to sculpt over poly by poly :P

  • Omar Domenech(dostovel)

    I got bored watching it, not my favorite Marvel one

Get instant access to this Live Stream.

This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

The story plays a big part in stylization. Not necessarily ‘narrative’ but background, personality, and purpose. The success of a character is strengthened by its developmental arc. The best artists create characters that are more than the sum of their pixels; more than the sum of its brush strokes and polygons; more than their final render.

This stream we'll discuss writing a story/background for our character. Also we will commence sculpting our chosen characters.

Classes Modeling