This event is part of the January 2018 Class, "Getting Started with 3D Modeling & Blender".
Second week of the class: Enter the world of mesh modeling! This is the oldest form of building objects in 3D, in the computer. The discussing/demo today revolves around the technical art of “pushing and pulling verts”, as modelers lovingly called it.
We're piggy-backing off the Mesh Modeling Fundamentals course here, where practice makes perfect. So we’ll be mesh-modeling an object or two to demonstrate tools and workflow available with Blender. It’s ideal if you practice along with me!
Alt + D is Linked duplicate
You have to clone it with alt+D I think
You can by toggling the "Cage" on the modifier (Little 3 vertex triangle)
You could Ryan, with an ALT + D copy
Can you have your original object off to the side somewhere so you can modify it independently to your array? I thought I saw you do that in the hair card tutorial or something
Dr. Spock can probably help you there
Shift + D to make a copy
What kind of modifier would you use to make children... I'm quite struggling with this o_O
Just like the BBC
Familiar feeling here :D