This event is part of the January 2018 Class, "Getting Started with 3D Modeling & Blender".
To kick-off the beginner-oriented Class, we're simply opening Blender and getting comfortable with it. We’ve all been there: Opening Blender (or any 3D package) for the first time, gazing at the crazy UI, trying to orbit in the viewport, crying...Ok, maybe you were stronger than me and didn’t cry. But the reality is 3D software is daunting. There’s SO MUCH to digest especially when you’re a beginner.
This stream coincides with the Blender Basics course. We're going to overview Blender and 3D from an absolutely beginner perspective. What is Blender for? What can it do? Wait, this isn’t a juicing seminar?
We’re also going to open the floor, ask me anything (AMA) style, so I can answer all your questions about getting started with Blender.
For beginners, should we learn Blender Render or Cycles first?
A decade ago played with some Maya tutorials. Now for some time used some Blender tutorials.
Charlean short Char
Maya and C4D
spent a month on Maya, switched because I like the community surrounding blender!
I used to work with MAX and Maya before... Used to be a game asset modeler and MoCap post processor
first exposure
i was learning unity and wanted to know what was needed for creating assets.. now i'm more modeling than unity stuff. :D
Dabbled with Maya and Soft Image before Blender
tried Maya in Art Institute