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  • Software:Unity 5.0  ·
  • Difficulty:Beginner
In this lesson we'll utilize wind zones within our environment. Wind zones can be used on two different types of game objects in Unity; trees, and particle systems. The trees must either be created in Unity or created in something like Speedtree which creates trees specific to Unity. Wind zones will mimic wind in our environment to mimic wind blowing through the leaves/branches of our trees.