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Using Components

  • Software:Unity 2018  ·
  • Difficulty:Beginner

In this lesson we'll go over how to use GetComponent to access Unity's built in components like Lights, Rigidbody, and Audio Source. In this lesson we'll access the Rigidbody component and go over how we can control the gravity of that rigidbody. We'll also discuss how we can access components directly on an object or by manually assigning one.