Watch this brief video to see what the course is all about!
Chapter 1: Developing Your Eye
Learning to animate is learning to see.
Chapter 2: Everything is a Bouncing Ball
Complex animation is a collection of its simple animations. And those simple animations can almost always be analyzed as bouncing balls.
Chapter 3: More Ball Animation Goodness
Not so fast - I'm not done teaching you everything there is learn from bouncing balls!
Chapter 4: Let's not forget Squash & Stretch
This is the last chapter focusing on ball animation. Who knew there was so much to learn from balls?
Chapter 5: Into the Character Realm
We're diving into characters at this point. In this chapter, we cover one more animation principle and introduce you to the VonnBots!
Chapter 6: Can you walk the walk?
Summon all your animation skills to create believable and appealing walk cycles for the Stomp and Rivet VonnBots.
Chapter 7: In Closing
Congrats on finishing the course! If you're wondering where to go from here, this video from Wayne answers that question.
Lesson Questions and Answers
Ask a question and get an answer!Submit your Question
What software are you using to create your dynamic timing charts in the Graph Editor lesson? I think that it is an amazing visualization tool.
It’s a program called ‘Blender’ 😉
The actual file is in the downloads, it’s called ‘graph-editor-practice.blend’
Great tool for teaching!
It’s not actually a question. I have learned a long time ago another another technique to animate a perfect circle and I’d like to share here.
1. Add a curve>circle and make it to your desired position and size.
2. Select the object you want to animate and then the curve and hit Ctrl+P then choose “Follow Path”
3. Tweak the desired amount of frames in the curve properties.
4. The object should already moving but rotating as it follows the path, so you can lock its rotation with a “limit rotation” constraint.
The idea is to get used to the graph editor 😉
Hello there! Starting the Bootcamp here and the source file link in the Course files tab seem to be broken.
If you’re after the blend file that I am using at the end of the video it is located in the “Project Source Files”. (The first one).
Is that what you mean?
Woah, thank you for the quick reply.
That’s the one but the link, at least for me, seem to be broken. get this weird XML error.
This XML file does not appear to have any style information associated with it. The document tree is shown below.
Oh I see, I’m now getting the same error here too.
I’ll have to pass that one on to get fixed.
Sorry for that.
I hope it doesn’t slow you down but thanks for bringing it to our attention.
No problem, i’ll get back to the source files later then. Thank you for the help.
Where are the source .Blend scene files?
I had the same question.. I got the video files, but couldn’t find the .blend files. I really want to see how that spacing curve was set up!
The file is meant to be in the download, I’ll get on that. But in the interim I can explain how it is set up.
The circle and the marker share the same action. But there is dupliframes on the marker object.
Oh I forget to mention that the source file is now available Jason.
It’s in the ‘Project Source Files’ called “Graph-editor-practice.blend”
cool, thanks wayne!
Download any course files here.
- Developing Your Eye: HD Video( 238.9 MB )
- A Fresh Look at Timing & Spacing: HD Video( 48 MB )
- Taming the Graph Editor: HD Video( 79 MB )
- Follow Through & Overlapping Action: HD Video( 150 MB )
- VonnBots Rig Demo: HD Video( 56 MB )
- VonnBots Rig Family( 6 MB )
- Stomp Walk Cycle - Intro: HD Video( 34 MB )
- Stomp Walk Cycle - Most of it: HD Video( 87 MB )
- Stomp Walk Cycle - Mirroring Animation: HD Video( 35 MB )
- Stomp Walk Cycle - Multi-angle Render: HD Video( 31 MB )
- Rivet Walk Cycle - Intro: HD Video( 50 MB )
- Rivet Walk Cycle - Most of It: HD Video( 144 MB )
- Rivet Walk Cycle - Translation: HD Video( 49 MB )
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