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  • Software:Blender  ·
  • Difficulty:Beginner

We are going to practice using a IK Constraint and parenting to build the main part of the Crane Arm Rig for the Body Mechanics animation course.

You will also learn about the action constraint to automate the closing of clamps and make it easier for an animator to use your rig.

This is the first part, it's broken into small bite sized videos because it has a lot of information packed into each one.