3D modeling = the #1 skill for a computer graphics artist
Everything you need to start 3d modeling
Do you want to make games, animations, 3d prints, visual effects, or 3d illustrations?
Whatever your project is -- making shapes with points, lines, and faces is at the heart of the 3d modeling process.
This course is for you if you know the basics of Blender -- and are now ready to dive deeper.
What you'll learn
Together, we’ll cover all of the most used Blender tools and settings you will use for all of your next modeling projects.
But what's just as important -- I'll help you understand the fundamental ideas behind these tools and settings, so you’ll know exactly why you're using them and make smart workflow choices for all your projects.
Putting things into practice
You’ll be able to test your new skills with mini-projects, like creating a sci-fi crate.
In the end, I've prepared an exercise for you. If you complete it, you will get personalized feedback so you can see how much you've improved.
Not interested in a subscription? Purchase this course by itself on Mavenseed
Learn all the essential tools, features, and techniques about sculpting with Blender 2.8. This tutorial course will lay the foundation of using Blender's sculpt mode, applying that knowledge to sculpt a shark creature -- so you can sculpt anything you want. Watch the trailer.