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Watch course trailer Get StartedModeling the Launch Pad
Time to give our rocket something to launch off of. In this Blender lesson, we’ll use the skills that we’ve acquired from the past few videos to model and surface a low-poly launch pad to complement our rocket.
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Get Started-
g
every time I extrude and scale with it it comes off at an angle, is there any way to fix this?
4 answers · asked
glowgun4 answers · asked
every time I extrude and scale with it it comes off at an angle, is there any way to fix this?
every time I extrude and scale with it it comes off at an angle, is there any way to fix this?
4 Answers -
When making the start of the platform, it's extruding on X, Y, and Z instead of just X and Y
5 answers · asked @ video mark 4:32
Leigh Ellison (basillicus)5 answers · asked @ video mark 4:32
When making the start of the platform, it's extruding on X, Y, and Z instead of just X and Y
For some reason when I extrude the pentagon, it also extrudes on the Z axis and not just on the X and Y axis. Can't figure out what I'm doing that's different from the video. Doing E +S and dragging and it's just changing Z height on it's own.
5 Answers -
h
at 6:26 i can't make the 45 angle.. downwards
2 answers · asked
at 6:26 i can't make the 45 angle.. downwards
at 6:26 i can't make the 45 angle to move the loop downward ...and even if i do the g+z key it goes 1 side only.. .Please let me know how to do it.
2 Answers -
j
my origin, scaling and extrapoleting
4 answers · asked
jonmutivito4 answers · asked
my origin, scaling and extrapoleting
whenever I tried scaling and extruding to make the launch pad, it keeps pushing my vertices downward and creates faces
4 Answers -
b
Handy alternative to Loop Select > Select/Select Similar/Perimeter
1 answer · asked @ video mark 14:24
Trevor Simpson (biohazard2015)1 answer · asked @ video mark 14:24
Handy alternative to Loop Select > Select/Select Similar/Perimeter
Found a useful alternative to select multiple faces like a loop cut under Select/Select Similar/Perimeter
1 Answer -
b
Hotkeys for centering viewport on selected object & all objects
1 answer · asked
Hotkeys for centering viewport on selected object & all objects
Under View menu found the hotkeys for Frame Selected Numpad . & Frame All Home key are really useful in speeding up my workflow.
1 Answer -
s
Loop Select w/Mouse Emulator
2 answers · asked @ video mark 14:11
sallyblakley2 answers · asked @ video mark 14:11
Loop Select w/Mouse Emulator
When you're using the three button mouse emulator, you can loop select by double clicking instead of using alt+left click. :)
So excited that I know something!! hehe
2 Answers -
a
My material preview just makes everything white?
8 answers · asked
abscnth8 answers · asked
My material preview just makes everything white?
I followed the video and have assigned materials but when I go to material preview mode everything is white. I have found how to set a colour in the solid display mode but still nothing but white in materials preview.
i am on an old iMac running 10.11.6 but these old macs won’t update any later system.
Any ideas?
sean
8 Answers -
j
I think I broke panning
2 answers · asked
jjblender2 answers · asked
I think I broke panning
I'm not sure what I did, but panning and rotating in the world view (moving around) is now INCREDIBLY slow.
Use to I could fly around easily panning, spinning the viewport. But I must have fat fingered something because now it's incredibly fine grained. Any idea what I might have done?
2 Answers -
c
e + gz vs e + z
2 answers · asked @ video mark 7:01
collinmichaelstevens2 answers · asked @ video mark 7:01
e + gz vs e + z
At 7:00, you said to extrude along the z-axis by using "e+gz", extrude, grab, and lock to the z-axis; was this meant to be "e+z" as in extrude and lock to the z-axis? What is the difference?
2 Answers