Making a Wire Armature & Armature Stand
Learn the basic skills you need to build a reusable armature to suit your sculpting needs, what to keep in mind when posing your armature, and how to build a sturdy armature stand form A to Z.
Surface Texturing: Skin & Scars
This chapter focuses on the surface texturing of skin and scars. You will learn the basic techniques required to sculpt convincing skin texture as well as the five basic types of scars.
Surface Texturing: Hair, Fur & Texture Stamps
Learn how to sculpt various types of hair styles, different types of fur and, how to use and make texture stamps for quick and efficient surface texturing.
Lesson Questions and Answers
Ask a question and get an answer!Submit your Question
In the video you mark the joints for the armature on your “Armature Map”. Is there a specific type of map you use, or is it simply a basic anatomy outline? Is there a resource you use online for them? Does scaling matter, or is it all about the proportions?
As an aside, great courses! I’d never considered clay sculpting until seeing them. You’ve inspired me to try!
Thanks and keep up the great work!
I’m happy to read you’re liking the tutorials and find them useful.
To answer your question: I always create an armature based on reference material of the approximate body type I am going for with the initial sculpt.
Generally any person would work, of you can find an image of them in a so-called A or T-pose, photographed from the front with the arms either slightly out and away from the body (A), or stretched out to the sides (T).
Good sources are websites such as PoseSpace.com, because the have a lot of different models – male and female – that are not just shot in certain positions you may be interested in, but also usually at least one set that shows them in a neutral pose such as the T-pose.
And with images like these you can easily create an armature based on their body proportions.
As far as scaling goes it’s really not all that important, it really is about the proportions and to make sure that all the limbs have the correct length.
But whether or not your armature has very long or rather short legs, a regular or long torso, it all depends on the reference you choose.
I hope that helps, and if you have further questions feel free to ask!
Thank you very much for the response, most helpful!
I’ll check out PoseSpace.com for some reference.
Thanks again for your fantastic work!
What are the wires’ diameter and material you are using in this video to make the armature? Thanks!
The wire gauge I used was 14, which is about 1/16 of an inch, or 1.6 mm, if you’re using the metric system.
The only thing you want to keep in mind when you make an armature is its size when it comes to choosing the wire gauge. The larger the armature is, the thicker the wire should be etc.
I hope that helps!
Download any course files here.
- Making a Basic Wire Armature: HD Video( 201.8 MB )
- Adding Detachable Joints to a Wire Armature: HD Video( 116 MB )
- Building an Armature Stand from Scratch: HD Video( 101.1 MB )
- Alternative Armature Stand( 9.8 MB )
- Posing a Wire Armature: HD Video( 107.4 MB )
- Sculpting Skin Texture: HD Video( 180.8 MB )
- Hypertrophic Scar: HD Video( 74.3 MB )
- Atrophic Scar: HD Video( 77.9 MB )
- Flat / Pale Scar: HD Video( 66 MB )
- Keloid Scar: HD Video( 77.9 MB )
- Contracture / Burn Scar: HD Video( 87.9 MB )
- Long, Straight Hair: HD Video( 83.6 MB )
- Braided Hair: HD Video( 82.2 MB )
- Short Hair: HD Video( 68.3 MB )
- Curly Hair: HD Video( 75.4 MB )
- Transition from Short to Long Fur: HD Video( 75.9 MB )
- Long, Wavy Fur: HD Video( 78.7 MB )
- Short, Curly Fur: HD Video( 58.9 MB )
- Knotty Fur: HD Video( 60.6 MB )
- Texture Stamps - Making and Using Them: HD Video( 100.4 MB )
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