To create a more complex snow shader, check out the Snow lesson in the Shader Forge series.
5 answers · asked
I find the procedural course extremely confusing. I feel as if I missed an introductory course that explains the workings of these nodes. Example: "simply plug the color output into the value input and multiply to get a number for a rotation". What does the color output look like and what does a Value input look for and do? It appears to multiply by 180 so the color values must be less than one. In researching this I find that Blender is converting color information to grayscale. That is not really intuitive. This is just one example. Have I missed a class that could help?