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Creating a Physics Platform Game

crew
  • Software:Unity 5.0  ·
  • Difficulty:Beginner
In this final lesson we'll take everything we've learned so far and build a simple platform game based on physics. This will be a fast paced lesson with little instruction so it's important to understand the concepts before watching this lesson. Some of the things we'll use include joints, cloth, rigidbodies and physic materials. We will not be using ragdolls due to time constraints but feel free to play around with these as well. By now you should have a good understanding of how all these physics components can work together to create a basic game.