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Shelby GT350R Final

Hello, everyone! I'm NEW here! I decided to share my work with you guys, so here it is. My 5th car model I have made in my entire life. 2015 Shelby GT350R. This one took me almost a month to make in my free time. **SOFTWARES USED** Modeling: Blender UVmapping: Blender Texture baking: Blender / xNormal Texturing: Photoshop CC 2015.5 / Quixel Suite 2.0 Rendering: Blender Cycles Post-Processing: Photoshop CC 2015.5 Originally this car was made for the game engine as a first car game asset. But I made this one higher poly version for render engine. If you are interested in more work of me and process how I made this car follow me on: Twitter: lmhpoly Facebook: lmhpoly Instagram: @lmhpoly_home I will make a blog on the process of this car model. Also, I will post tutorials, tips, and trick and more in the future. If you are interested in my story how I made this far from nothing, visit my Website about page: lmhpoly.com/about-me/ Thanks for your time guys, hope you like it!
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