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Mechanical Keyboard WIP #1 Work In Progress

Rendered with Cycles (originally 1080p with 1024 samples) in Blender 2.75. This is a mechanical keyboard model I've been working on, based on the Corsair Vengeance K70. I still need to model the switches underneath the keycaps and a few of the body details. While modeling this, I tried to automate as much as possible with Python, so that it would be easy to tweak the layout or keycap styles. The keycaps themselves are laid out by a particle system, and the keycap material uses the particle ID to shift each face's UVs across a single texture with all of the keycap symbols. The whole setup feels kind of delicate, but works surprisingly well.
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