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After Lesson 3 Final

Whew! I'm going to go collapse!!!! I found out that the Bake function is not available in Cycles Render. I also struggled with the turtle shell. I must have not had the seams in the correct position. Also, the colors did not appear on the shell. Something was weird, but I somehow worked it out. When you create an image in Blender in the UV editor, it is still associated with the file, and the X won't get rid of it. I screwed up a number of times, so I'll have to make sure I've got the right images. I did save them and I kept the Multires modifiers, JIC. I am feeling more comfortable with sculpting in Blender. I started with Sculptris, so working with the Multi-res at 4 is very similar to the feel of that. I REALLY like being able to go back and forth between sculpting and editing the mesh. One of the REALLY cool things about Blender...integrated workflow!
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