Introduction to Blender
Get a head start on Blender through these tutorials by learning the essential techniques and workflows for modeling, shading, lighting, rendering, and more.
Total time: 12hrs 21minStart Learning Flow
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Get Started with the Basics of Blender If you're new to Blender then you're in the right place! Through this free course I'm going to walk you through your first steps with...free
Mesh Modeling Fundamentals
If you're new to 3D and have watched the Blender Basics, you might be thinking of what the next step is for you and Blender. Mesh modeling, sometimes called Polygonal...
Fundamentals of Texturing
Textures are 2D images that are designed to influence a 3D model's appearance. Whether it's simply to add color to a model like one would paint a clay...
Fundamentals of Shading
Shading for Cycles Shaders control the way light interacts with your model. This is very important because light interaction is what determines whether your object is transparent and...
Fundamentals of Rigging
What is Rigging? Rigging is the art of preparing something for movement. What the skeleton and muscles are to the human body or the engine and wheels are...
Fundamentals of Animation
Animation is more than just moving something from A to B. It's about achieving the illusion of life. And just like in life, it's not about where we're going but...
Fundamentals of Dynamics
The fun side of physics Dynamic Simulation is one of the most "magical" things we can do with Blender. In short, it's a way to create complex procedural animations that...
Fundamentals of Lighting
Without light nothing can be seen. Thus it is extremely important. And beyond the basic requirement for sight, lighting is equally, if not more important for appeal. To...
Fundamentals of Rendering
Rendering for computer graphics is like the oven is for cooking. It's the process of combining all the separate ingredients - models, textures, shaders, lights, and animations -...
Fundamentals of Compositing
When people say "fix it in post", this is what they mean. Compositing is sort of like Apple TV in that it's very useful but can be difficult...
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