Circular Path (again)

This is an exercise submission on the exercise Animate a Circular Path

This submission has passed!

Exercises are a great way to test what you've learned given certain restraints, while getting feedback from your peers. Plus, they're a lot of fun!

  • Nestor Arellano (asoretzu)

    Looks good. Maybe you needed to make more circular your path, but it's ok. ;)

  • vonzaku

    Thank you for the criticism. I really appreciate the time taken to feedback on the work. I'll be more attentive (lesson learned) and make another submission. :)

  • Mark Smith (me1958424)

    please see rule #1 and 2...

  • Matt Dickun (az93)

    You only have one loop of the animation, but you need five, rule #2.

  • crew
    Wayne Dixon (waylow)

    Your animation looks correct vonzaku but you don’t actually need to 'render' any of these ones. You can just render the viewport which should show the motion paths too.
    (It is the clapper board button at the bottom of the 3d viewport window)
    You can move on to the next one if you are feeling comfortable, but if you want us to double check that you have done everything correctly you can repost this if you like.

    But either way, keep up the good work.

  • Yves Perera (shinsaku)

    It does look like the path is circular (you did the hardest) but it would have been nice if you had enabled the motion path so we could see better. Also, the motion path could help us check that you've only used 5 keyframes. Finally, the grading rule number 2 says that you should loop the animation 5 times.