Tron Bike

This is an exercise submission on the exercise Texturing a Sci-Fi Motorcycle

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Exercises are a great way to test what you've learned given certain restraints, while getting feedback from your peers. Plus, they're a lot of fun!

  • crew
    Jonathan Lampel (jlampel)

    This is really cool! I'm loving the wide variety of materials and the wild patterns. My main critique would be that the patterns and the way the materials are distributed looks a bit too chaotic and random. The bump noise is also a bit strong and large. I'd recommend trying to block out the materials with just principled shaders with different colors and values to figure out what types of materials (metal, plastic, car-type paint, rubber, LED lights, etc.)  should go where and why before introducing textures. I'm loving the creativity here though and definitely don't want to discourage that! Congrats on finishing the course and keep up the good work. 

  • Matthew Fricker (frikkr)

    Wow , looks really good now that you can see all of the details. Colours work well together and a nice fresh concept with the emission shaders , well done! 

  • crew
    Adrian Bellworthy (adrian2301)

    Very nice work, love the rework of the Tron concept.