Futuristic Textured Bike

This is an exercise submission on the exercise Texturing a Sci-Fi Motorcycle

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Exercises are a great way to test what you've learned given certain restraints, while getting feedback from your peers. Plus, they're a lot of fun!

  • amit20052020

    Thank you jlampel . I've recently started learning PBR textures, and this course has definately started my learning into the capabilities of blender's node based system for creating textures and materials.

  • crew
    Jonathan Lampel (jlampel)

    This is sweet! I especially like the creative use of glow and the big graphic on the side. I think some really subtle roughness textures would improve this a bit, since the shading itself does feel pretty flat. The hint of scratches is pretty awesome, and some dust or smudges would compliment that really well. Congrats on finishing the course and keep up the good work! 

  • amit20052020

    Thanks for your awesome reply duerer . Yes, that was the main part I liked when I created it, the glow in the tire  crevices and the scratched effect :) . 

  • Ingmar Franz (duerer)

    aamit20052020 This bike is super cool 😎! With its glowing parts, it looks like the bike version of the "Back to the Future" car 😉!

  • amit20052020

    Thanks, much appreciation for the feedback frikkr .

    Thanks adrian2301 . For the majority of the bike I used procedural textures including the tires, rims, handle grips, tubing and the emissive effect. I used an image texture imprint on the side panel and applied the scratched effect to it using the texture paint tools. For the subtle scratches and smudges on the body, forks and exhaust I used the texture paint tools as well. I applied a PBR texture I downloaded to the seat.

  • crew
    Adrian Bellworthy (adrian2301)

    Nice work, I like the style you've gone for. Being an exercise in different texturing techniques, perhaps you can share with us where you used texture painting, procedural texture and image textures, although the last is more obvious. I would also like to see a variation in color, with wear on the edges, dirt in the crevices, fingerprints.

    The emissive material is a nice touch.

  • Matthew Fricker (frikkr)

    Cool work , I love the colours and the logo on the side. Maybe a bit more variation by adding glossy and metallic materials might improve this as everything looks to have a very similar diffuse material on it.