Mario Ball

This is an exercise submission on the exercise Character Ball

This submission has passed!

Exercises are a great way to test what you've learned given certain restraints, while getting feedback from your peers. Plus, they're a lot of fun!

  • crew
    Wayne Dixon (waylow)

    Really good Sergo.

    Here's a couple notes on how you can improve it.

    -in the first move, think about swooping around in an arc to the stretched take off, At the moment, he just starts stretching in a straight line. But you want to add an antic before this movement. (hope that makes sense)
    -The antic before jumping to hit the coin box is pretty big, but then he takes off not quite fast enough for an antic that size. I would reduce the size of the antic.
    -What about adding animation on the coin box when it gets hit?
    -in the next little jumps up to the pipe, the squashes are just a tad too big, they are strobing just a little.
    -when jumping from the pipe to the brick platform make sure you animate into that stetched position. Track the top of the ball and swoop around into it (don't just pop to the stretch from the antic)
    -in the last jump before he exits the screen, make sure you are stretching the most when he is in contact with the ground, it is happening just after he takes off (swap the amount of stretch on those frames)

    Hope that all makes sense - keep up the hard work.

  • Sergey (comicsserg)

    jlampel thanks you :)

  • crew
    Jonathan Lampel (jlampel)

    Clever, I like it! The area I could see needing improvement is the jumps - the ball seems to hover in the air just a touch too long. Overall it's looking cool and I love the idea. Keep up the good work!

  • Stanley Leland (wanderingmonk7)

    Great fun!