Animation Bootcamp Exercise 9 Character Ball

This is an exercise submission on the exercise Character Ball

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Exercises are a great way to test what you've learned given certain restraints, while getting feedback from your peers. Plus, they're a lot of fun!

  • Stanley Leland (wanderingmonk7)

    waylow Thank you for the help.

  • crew
    Wayne Dixon (waylow)

    You're halfway there Stan.
    You can get it the whole way- I know you can.

    So here's some notes for you so you can push it further.

    -The thing I'm noticing most over the whole shot is the even and floaty timing and spacing. Don't forget what you've already learned with the bouncing ball exercises because this guy is exactly that. A bouncing ball. So check the vertical spacing and make sure it isn't even and always biggest when it is closest to the ground.
    -When it lands on the platform, think about the bottom as being feet and try to make them stick to the ground in the one spot.
    -Then in the ending, if the ball isn't behaving the way you like in the splat. You can keyframe every frame to hammer it into shape. But work on that last.

    If you take care of the spacing in the jumps, it will feel so much better. You'll be like "who animated this awesome thing", and the answer will be 'You'.

    Keep going!