Vanilla Ball Bounce

Interested in this Exercise?

Watch the course trailer to see what's inside, read the about tab, and then start your free trial of CG Cookie today.

Watch course trailer Start your free trial
Heya!

Login with your CG Cookie Citizen Account to ask a question.

Start Your Free Trial
  • Software: Blender 2.78
  • Difficulty:

 Everybody starts with a bounce.

OVERVIEW

This exercise is designed to be an application of the information learned in Chapter 2 of the Animation Bootcamp course. The assignment is to animate a simple ball bounce - "simple" meaning there's no squash or stretch and the motion is restricted to the Z-axis (up and down). This application will nail down the animation principle of slow-in and slow out.

INSTRUCTIONS

  1. Download the Vanilla Ball Bounce: Source Files from the Downloads tab. Unzip and open the included .blend file with Blender.
  2. Using only 3 keyframes and their f-curves, animate the ball bouncing up and down in a perpetual cycle.
  3. Render your animation as an openGL viewport render loop. "Loop" means that the animation ends exactly how it begins so it can play seamlessly forever.
  4. Loop your animation 5 times and export as a video file.
  5. Upload your video to YouTube or Vimeo.
  6. Finally, submit your exercise by clicking the Submit Exercise button in the top-right corner of this page and pasting your video's URL.

Rules of the Exercise

  • 1
    Only 3 keyframes are used.
  • 2
    Submission video contains 5 loops of the animation.
  • 3
    Animation is believable as a bounce.
Heya! Login with your CG Cookie Citizen Account to download Exercise files.
  • Needs your grading:
  • Graded:
  • Passed:
  • Did not pass:

Level 7

Thumb
Rank: 6
Since 2009, I have been producing high quality character animations for everything from commercials to children's music videos. Working remotely for several small studios, I have been responsible for the rigging and animation of several videos that have received over 100 million views on Youtube. (Making for some very happy clients.) Specialising in Blender with a high competency in Maya. I have successfully completed the feature animation and lighting workshops at iAnimate and and currently learning how to rig in Maya as well as I can in Blender. I also enjoy scripting in python and learning new skills.
Your was successfully !