Texture Painting an Ax

Ax_Feature_blue

Let’s apply your new texturing skills

OVERVIEW

AxGifThis exercise is designed to be a sandbox for texture painting. In the Fundamentals of Texturing course, you learned the essential skills needed for unwrapping a model’s UV’s and painting a texture for it. Now for this exercise, the challenge is to apply that knowledge to paint a stylized ax!

Don’t rely on image textures for this one. Your submission should be painted by hand. If you need to brush up on your digital painting skills before getting started, review the Concept Art Fundamentals learning flow.

INSTRUCTIONS

  1. Download the ax-model.zip file from the Downloads tab. Unzip and open the included .blend file with Blender.
  2. UV-unwrap the model to prepare it for texture painting.
  3. Paint the ax texture appropriately to reflect its ax-y nature. Use an image size of 512×512 since this is a game asset. You don’t have to match the example exactly. We encourage you to paint your own unique texture as you see fit!
  4. When finished, save a version of your .blend file after packing your texture into the file, then upload your packed .blend to Sketchfab.
  5. If the texture isn’t showing up for any reason, you can add it to the model manually. 
  6. Finally, submit your exercise by clicking the Submit Exercise button in the top-right corner of this page and pasting your Sketchfab URL.

Try to make this ax have its own unique style, without changing the model. Take your time and show us your best! Start simple by blocking out the basic colors first, and then work from the larger forms to the smaller details.

INSTRUCTOR’S NOTES

Check out this video for additional guidance in accomplishing this exercise. Though, I encourage you to watch only after attempting the exercise first. Otherwise it’s defeating the intention of the exercise being a challenge in application of the information learned in the Fundamentals of Texture Course.

Exercise Questions and Answers

Ask a question and get an answer!

Submit your Question
  • Replies: 1

    I unwrapped and textured my object and saved the .blend file. I also saved the image as axTex.png. However, when I reopen the blender file, I cannot see my old texture image in texture-paint mode. It’s only visible in object mode in texture- view. Whenever I select textuer paint mode, it seems to switch back to a blank texture image. How do I fix this?

    1 month ago

    • Replies: 1

      Hmm, try heading over to the Slots tab in the toolbar, set the Painting Mode to Image, and then choose your image as the canvas.

      1 month ago

      • thanks.. the issue solved itself after i removed all users for a blank texture image and saved and re-opened the .blend file.

        1 month ago

  • Replies: 1

    I hope I’m not asking a duplicate.. but how do I get my model + texture on Sketchfab? I tried putting the .blend and image texture file in a ZIP archive and uploading them, but all I see is the model.

    2 months ago

  • Replies: 1

    Hi, I have a easy Question that i can’t seem to remember, when u do ctrl + L and ctrl + M and then theres this thing where if u click “S” it makes it bigger or smaller and if u click “G” it moves around but I don’t know how to rotate it. If you know how please let me know!

    2 months ago

    • Replies: 0

      Hey Dr., you can use R for rotate. It’s the same transform commands as the 3D view if that helps you remember.

      2 months ago

  • Replies: 2

    Hi, I’m having a small problem and I know it’s something that I am doing wrong or not doing…but my question is ” How do I drag the first part of the unwrapped selection down?” It’s the very first part of the video about 2:18…I’m exasperated beyond measure at this point trying to figure out what I am doing wrong…can anyone help me?

    2 months ago

    • Replies: 1

      Hey, I’m not quite clear on exactly which part you’re referring to. Are you having trouble selecting the island, moving it (hotkey G), or mirroring it (Ctrl+M)?

      2 months ago

      • Yes! :) Thanks for that information! I didn’t quite understand how to move the first piece down to the second piece…jotting this down in my notes ty ty ty very much!

        2 months ago

    • Replies: 0

      OMG i’m having the exact same problem i thought i was never gonna find someone with this problem. I’m super glad u asked!

      2 months ago

  • Replies: 1

    Hello,
    I when I activate face selection masking to contain the painting on a selected face, I can only select all or deselect all. Right click won’t do anything, and even box select does not do anything. Any suggestions?

    2 months ago

    • Replies: 1

      Well, actually I just realized it was confusing me because when you select all, the edges go away, which is the opposite of usual. I can use box select. I still cannot get right click to work though

      2 months ago

      • Hmm, are you using left click select in your user preferences? If so, you could alt+click instead to select while painting.

        2 months ago