Lighting a Simple Bedroom
Rules of the Exercise
1Light the bedroom scene for daytime.
2Light the bedroom scene for nighttime.
3Ensure that both are appealing.
Applying what you've learned.
Learning how tools work and understanding them is one thing. Actually applying that understanding to real project is another thing. Now that you've learned the fundamentals of lighting with Blender and Cycles, it's time to apply yourself with an exercise!
- Download the LightingFundamentals_bedroom_start.blend file and the Exercise_template_blank.psd file.
- Do not add textures or materials to the scene.
- Light the bedroom scene for day time and render out the preset resolution of 1280 x 720.
- Light the bedroom scene for night time and render out the preset resolution of 1280 x 720.
- Paste your renders into the exercise template, save as .jpg, and submit to this page.
- Don't forget to grade other submissions!
Try to at least match the lighting in the example above. However you're also encouraged to go further; put your own spin on each lighting scenario. The main criteria is that your final result is appealing and believable.
If you're getting too much noise in your render, try enabling the "Denoising" feature in your scene settings. Just turning it on has a tremendous affect on reducing noise, even so far as possible allowing you to reduce the number of samples for faster render times.
If your lamps aren't blooming their brightness like the example, change the render color space from "Filmic" to "Default" (in your render settings > Color Management section). As of 2.79, filmic color management has become standard where it was "Default" before. Filmic is notably effective at reducing brightness bloom. If you prefer the bloom, or just prefer to follow the video exactly, switch this setting to "Default".