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Watch course trailer Get StartedCreate a Domino Effect
Rules of the Exercise
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1Dominoes must be simulated using rigid body physics.
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2Animation must include at least 15 dominoes being knocked over.
Set 'em up, knock 'em down
Put your simulation knowledge to the test by making a domino animation. Apply rigid body physics to the dominoes provided (or model your own) to create a chain reaction. Feel free to get creative! Domino towers, weird shapes, or use of other objects as well are perfectly acceptable. Already a rigid body master? Try mixing in one other type of physics (particles, cloth, dynamic paint, force fields, soft bodies, fluid, or smoke) for an added challenge.
Instructions
- Download the provided .blend file or model your own dominoes.
- Apply Rigid body physics to your scene.
- Line up your dominoes and knock them down!
- Render the simulation and post to YouTube (OpenGL is fine, it doesn't have to be fancy)
- Click Submit Exercise at the top right of this page and paste in your YouTube link.
Tips
- Use the Box collision shape instead of Convex Hull to speed things up.
- Using the Array modifier is fine, but be aware that you'll bend the dominoes a bit and sacrifice the use of Box collision.
- Check Start Deactivated to make sure it stays standing until something else hits it.
- Real-world scale is often the most accurate, but sometimes Blender has trouble simulating really small objects. If you're getting weird results, scale everything up a bit but be sure to also increase the Rigid Body World speed in proportion.
- Once you're happy with the animation, hit Current Cache to Bake in order to save it for later.
- If you get stuck, don't forget that we're here to help: community.cgcookie.com