Now it's looking like real animation. Let's do your first bouncing ball.
Warning - this one is harder than it looks. But remember, we're practicing to figure this stuff out. You can do it!
Animate the ball bouncing in an arc and coming to a rest.
Render with the motion paths.
Aim for the tops of the arcs to look nice and rounded (like a parabola).
Aim for the contact frames to be nice and steep. The ball should look like it bounces off the ground.
The animation shouldn't be scrutinised as much as the same exercise in the animation bootcamp. You just need to get the general concepts down. Where as in the animation bootcamp you will need to be much more precise to build your skills as a character animator.