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Part of the Learning Flow: Modeling in Blender

Sculpting the Wrangler Game Character

Difficulty: about 4 hours

Instructors
Largecrew

Course Summary

The second stage of our game character's production is Sculpting. This is where we quickly and artistically build out a 3D translation of the 2D artwork. Sculpting is so valuable for this second stage because of its flexibility and artistic inclination.