Course: Game Engine: Simple Character

In this Blender Video Game Engine Tutorial, I cover setting up gravity dynamics, boxes that can be pushed around with Eddie, a “pushing” pose that Eddie goes into while doing the pushing (a “near” sensor). We also go into multiple scenes, and going back and forth between them, as well as a scene reset, in case you fall into the oblivion.

View youtube teaser video on what this series will cover.