Course: Creating a Stylized Dragon

In this multi-part series, I’ll be covering how to box-model a stylized dragon, making heavy use of the various sculpt tools. The texturing will cover creating tangent normal maps and using the “toon shader” to get a nice cel-shaded look. I’ll also go into some intermediate rigging with some nice animations; from walking to pouncing to flying. and finally we’ll look into setting up a good composition with props and lighting.

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One Response to “Creating a Stylized Dragon”
  1. Posts: 1

    Very nicely done. David left out a few points but for and advanced tutorial overall he did a great job. I recommend this tutorial.:-)

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