Art of Blender
The Art of Blender is full of inspiring renderings from Blender artists around the world.
Here’s another quick tip from Gleb Alexandrov! This time he’s expanding upon the result from the first tip by adding high-frequency surface details to create a weathered stone. And he does everything procedurally with layered displace modifiers. It’s pretty amazing how you can finely tune details simply with Blender’s modifier stack!
You can see more on Gleb’s YouTube Channel!
CC Music is from YouTube’s Audio Library