Creating a Simple Claymation Style Scene

In this video blender tutorial, I go over creating a some rudimentary models that look as though they’ve been modeled out of clay, then we go in and use the Particle Hair with object settings to place multiple copies throughout the scene, and finally we set up a myriad of procedural colors to apply to each part of the “clay” scene.

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21 Responses to “Creating a Simple Claymation Style Scene”
  1. Posts: 119

    David I can’t thank you enough for this tut, I am illustrating my second children’s book and am using blender. I have been trying to figure out how to get that overall cartoon appearance and you have helped me a great deal.

  2. Posts: 16
    Tony Clark says:

    David I`m using 2.63 and when you grab the group of vertex in the centre of the cylinder at 3:40, I don`t have those… however its because the fill type of the cylinder when added to the scene is set to ngons and needs to be changed to triangle fan. Hope this helps anyone doing the tutorial now like me.

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