The Solidify Selection Script

In this tutorial, we’ll take a look at a built-in script called the Solidify Selection script. This script, created by Campbell Barton, will allow you to solidify a mesh by adding a second “skin” to it based on the selected geometry.

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7 Responses to “The Solidify Selection Script”
  1. Posts: 2
    sampar says:

    great tutorial, thank you :)

  2. Posts: 1
    a2z says:

    I never knew this script existed. I’m sure I’ll use it often now.
    Thanks for the tut

  3. Posts: 11
    Animandré says:

    Very very much! Obrigado pelo excelente tutorial! (Thanks for the great tutorial!)


  4. Posts: 10
    Heiko Ihde says:

    Love that Script. It’s like the Inset-Function in Wings3D.
    I hope it will be ported to 2.5 as a modifier, maybe? 😉



    • Posts: 10
      Heiko Ihde says:

      And it was converted to a modifier 😉

      -> Solidify

      It does not remove faces though. We have to remove them ourselves before using the modifier. But after that, it works similar. Only non-destructive.

      Really awesome!


      Heiko (hOSHI*) Ihde

  5. Posts: 11
    Debra Person says:

    WOW, This will be saving me a whole bunch of time and headaches. Gotta love the simplicity and ease of using the script. Thanks

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