Culture: Sci-Fi Helmet Showcase
Culture: Making Games is more fun than making Movies
Culture: Welcome to the new CG Cookie!
Culture: Building an FPS #4: Catching a Second Wind
Inspiration: Importing and Exporting Game Assets
Member Stories: "I Did a Dance-Off With a Robot!"
Culture: A New Version of CG Cookie is Coming Soon
Inspiration: Making a Short Film in Blender: Spring Cleaning
Inspiration: Normal vs. Displacement Mapping & Why Games Use Normals
Culture: Learning 3D through various Blender versions
Culture: Animation Critique with Wayne Dixon
Culture: Blender Basics Hits 1,000,000 Views!
Inspiration: Workflow Tips from Pierrick Picaut: Creating a Stylized Blender Character
Inspiration: Maximizing Your Unity Game's Performance
Member Stories: Pierrick Picaut: "Blender Pays My Bills!"
Culture: Building an FPS #3: While It's Fresh
Inspiration: Circle: An Award Winning Short Film Made With Blender
Inspiration: 30 Things Every Unity Developer Should Know
Culture: Building an FPS #2: Assets & Mechanics
Member Stories: How I Got My Blender Model into a Science Journal