This begun with the network tutorial and is now some thing like an “RTS-Work in Progress”
I am not sure whether it will be finished or not, but for now I like to try some stuff.
Till now you can just place a “power plant” object on the map. And if you do so, the light of the marker changes color.
Btw. this power plant was made with blender and also the ugly dinosaur. Next thing I am going to implement is something like a lobby.

You are free to give it a try:
http://dl.dropbox.com/u/20284799/WebPlayer%20rts%202/WebPlayer.html

Comments, tips and critique would be nice :-)

Discussion

4 Responses to “Networking with Unity”
  1. Posts: 24

    i see some good future for this game. something i would suggest is working on makeing it to where you cant placed plant on top of plant

    #
    1
    Jan 31, 2012 at 7:02 pm
  2. Posts: 8

    Of course :-)
    The goal is a very simple and small rts. With Fog of War and all this stuff.
    I am gonna try a an ordinary little game, just to improve my knowledge of making games and coding. If some one is interested in parts of my scripts, just ask :-)

    #
    2
    Jan 31, 2012 at 11:48 pm
  3. Posts: 24

    i would be interested in the placing code. i was planning on making something like that in my game but dont really know where to start for it

    #
    3
    Feb 1, 2012 at 5:53 am
  4. Posts: 8

    either you contact me via the unity forum
    http://forum.unity3d.com/members/17035-MarkusB

    or you can give me an email address

    #
    4
    Feb 1, 2012 at 6:27 am

Leave a Comment