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I am excited to announce that CG Cookie and sixbyseven studios have teamed up to help bring and develop new tools for Unity. We’ve just added a “Unity Tools” section to the main menu where these will be featured. We think these tools are awesome and believe you will as well.
About SixbySeven Studio
sixbyseven” is headed up by Gabriel Williams. Gabe is a tutorial author here at Unity Cookie and also was the Lead UI developer for Cg Cookie’s game Eat Sheep. SixbySeven studio makes custom editor extensions for the Unity game engine, with a focus on saving users time, cost, and sanity.
What tools are added?
There are 4 tools currently available in the Unity Tool Shop. These are all designed to help increase you workflow speed and productivity on your projects. Progrids and Probuilder also has a free version to check out before you buy.
Probuilder 2.0 - Fast, Simple Mesh Building for Unity 3D Tool
The core of ProBuilder is fast, intuitive level construction, with powerful-yet-simple editing and optimization features, and a seamless workflow within Unity - Learn More
Progrids Grid – snapping extension for Unity 3D Tool
ProGrids is another sixbyseven tool that aims to introduce an industry standard feature to Unity 3D- grids – Learn More
QuickEdit - Edit any mesh, right from Unity 3D!
QuickEdit allows you to edit any mesh right within Unity 3D. QuickEdit adds full “instancing” support to your meshes. – Learn More
QuickDecals - Add Detail to Your Scene with Decals.
Decals are a great way to liven up your level and break up tiling textures. – Learn More